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Screen Recorder

Record the whole screen, a window, a tab or just a region you draw, with tab or system sound and your microphone. Pause, cut it to the exact frame and save WebM, MP4, GIF or WebP. Nothing is uploaded.

  • Screen, window, tab or region
  • Tab/system sound + mic
  • Frame-exact trim
  • WebM · MP4 · GIF · WebP
  • On your device, nothing uploaded
Recording
Area
Resolution
Frames per second
Quality

1920 × 1080 px at 30 fps: up to about 36.5 MB per minute; still screens use far less.

Countdown
Stop automatically after
Suggest in the picker

Chrome and Edge open their picker on this choice; you can still pick anything.

Sound

Chrome and Edge: a tab's sound on every system, the whole computer's sound when sharing an entire screen on Windows and ChromeOS. Firefox and Safari do not share sound.

Both are mixed into one track. Mute either one at any time, even while recording.

Record your screen, a window or a browser tabAfter you pick, check the preview and sound levels, then start. Everything stays on your device.

How to use the Screen Recorder

  1. Choose the area first: Whole capture records everything you share, Region records only a rectangle you draw (free, 16:9, 9:16, 1:1 or 4:3). Set the resolution, frames per second, quality, countdown and, if you like, an automatic stop after 1 to 60 minutes.
  2. Under Sound, tick Tab or system audio to include the sound of what you share, and Microphone to talk over it. Both are mixed into one track.
  3. Click Choose what to record and pick a screen, a window or a browser tab in your browser's dialog. In Chrome and Edge, turn on the audio switch in that dialog if you want the sound. The page shows a live preview and a level meter for each sound source, so you can check that sound arrives before you start.
  4. For a region, drag on the preview to draw it, drag inside it to move it and drag its handles to resize it. While recording you can still drag it to follow what you are showing.
  5. Click Start recording. During the countdown, switch to the window you want to record. Pause and resume as often as you need, and mute the microphone or the computer sound at any moment. The tab title shows the recording time, so you can keep an eye on it from another window.
  6. Stop with the Stop button here or with your browser's Stop sharing button; the auto-stop also ends it. The take appears in the list and you can record another one straight away with the same screen.
  7. Pick a take to review it. Drag the amber edges under the player, type exact times, or use the arrow keys and I / O to cut off the start and the end on an exact frame. Play the kept part to check it.
  8. Choose WebM, MP4, GIF or WebP and click Save. An uncut WebM is saved exactly as recorded; cut parts and MP4 are re-encoded by your browser. For GIF and WebP pick the width, frame rate, colours and dithering; the estimated size updates as you change them.

What it does well

Record exactly the part you need. Draw a region on the live preview in a free shape or as 16:9, 9:16, 1:1 or 4:3, and only that part is recorded, at its own size or scaled to 1080p, 720p or 480p. You can move the region while recording, and in Chrome and Edge it keeps recording while this tab is in the background.

Sound you can check before you start. Tab or system sound and your microphone are mixed into one track, each with its own level meter and a mute button that works during the recording. A countdown, pause, a timer in the tab title, an automatic stop and your browser's Stop sharing button all keep the recording under control.

Files that behave. Browser recordings usually have no length in the file, so players cannot seek them; this tool writes it in. Several takes can be recorded in one session, reviewed, cut to the exact recorded frame and saved as WebM without re-encoding, as MP4 with sound, or as a GIF or WebP that merges repeated screens into longer frames. All of it runs on your device.

Frequently asked questions 8

Is my recording uploaded anywhere?

No. The screen, the sound and the microphone go straight from your browser into a recorder that runs on this page, and cutting and converting happen on your device too. Nothing is sent to a server, and there is no account or watermark. Your usage history, if you keep one, stores only settings such as format, resolution, frame rate and whether sound was on, never the recordings, thumbnails or file names.

Which browsers can record the screen?

Desktop Chrome, Edge, Firefox and Safari on Windows, macOS, Linux and ChromeOS. Phones and tablets do not let web pages capture the screen, so on Android, iPhone and iPad the page explains this instead; use the phone's own screen recorder and then Video to GIF. Chrome and Edge are the most complete: they can share tab and system sound, keep recording a region while this tab is in the background, and save MP4 and cut WebM files quickly. On macOS, allow your browser under System Settings, Privacy and Security, Screen Recording the first time.

Why is there no sound in my recording?

Sound comes from the browser's sharing dialog, and what it can offer depends on the browser and the system. Chrome and Edge can share a browser tab's sound on every desktop system, and the whole computer's sound when you share an entire screen on Windows and ChromeOS, and on macOS 14.2 or later with Chrome 141 or newer. A single app window has no sound of its own there. Firefox and Safari do not share any sound, so only the microphone can be recorded. Make sure the audio switch in the dialog is on; the page tells you when no sound arrived and shows a level meter for each source. If the microphone picks up your speakers, use headphones.

Which format should I save?

WebM is what the browser records (VP9 or VP8 video, Opus sound). An uncut WebM is saved without re-encoding, with its length written into the file so players can show it and seek, which browser recordings normally lack. MP4 (H.264 with AAC sound) plays in more places such as PowerPoint, iPhones and older editors; it is encoded on your device and takes a little while. GIF plays everywhere but has no sound and only 256 colours, so keep it short and narrow. Animated WebP keeps full colour and is much smaller than GIF. Repeated pictures, common in screen recordings, are merged into longer frames in GIF and WebP.

How exact is trimming?

In WebM recordings the edges snap to the frames that were actually recorded, the arrow keys step one recorded frame, and the saved part starts and ends on those frames. Sound is cut to the same moment, to the sample. MP4 recordings from browsers that cannot record WebM are stepped at the chosen frame rate instead.

Can I record only part of the screen?

Yes. Choose Region, pick a shape or draw freely on the live preview. Only that rectangle is recorded and saved at the region's size or the resolution you chose. In Chrome and Edge the region keeps recording while this tab is hidden behind the window you are recording; in Firefox and Safari keep this tab visible, or record the whole window instead. You can drag the region while recording to follow the action.

Is there a time limit?

There is no limit from the tool, only from your device: the recording is kept in the browser's memory until you save it, up to about 40 MB per minute at 1080p and Standard quality, and much less when little moves; the settings show the figure for your choices. For long sessions use 720p or a lower frame rate, and set Stop automatically after so a forgotten recording ends by itself. GIF and WebP are limited to 5 minutes because they are animations, not videos. Takes are lost when you close the tab, so save them first; the page asks before you leave with unsaved takes.

Can I pause, and what happens if I stop sharing?

Pause and resume as often as you like; the paused time is left out of the file and the timer. If you click the browser's own Stop sharing button, or the shared window closes, the recording stops and the take is kept. The countdown can be cancelled before it reaches zero.

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